Version 6


Improvements:

  • 3 new enemy types
  • Blood particle effects
  • Medkits
  • Visual marker for support drops

Up Next:

  • Controller support
  • No-spawn zone for enemies around player (this is extremely irritating, I know)
  • 2 more equipment pieces
  • Bug Fixes

Blabbing

Ooooh man it's been tough lately. I mean I'm making progress and I'm pretty pleased with how it's improving. I think it gets significantly and noticeably better each time. I started planning a little more recently, and I think that has added stress (because now I have expectations to meet even if they are my own). Perhaps it will help in the long run, but it has kind of shifted my mentality a bit in the negative direction.

I wonder how I can learn to plan without feeling stressed about it. Maybe it just takes time to get used to.

Anyway, I'm proud of the hit feedback improvements I've made this go around and the medkit too. I have various ideas of what I can do next, but this thing is coming to a close so I need to wrap it up as best as I can.

Whoever reads this (if anyone), thank you, and enjoy your day.

Files

Version6.zip 84 MB
Apr 20, 2023

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